GOOGLE CAPACITA+

Context:
Google Cloud Capacita+ is a corporate learning initiative designed to strengthen AI capabilities among enterprise partners and their employees.
The project aimed to reposition Capacita+ as a strategic post-sales engagement solution, encouraging deeper Gemini Enterprise adoption through practical learning, gamification, and continuous professional development.
An initial MVP was structured with Casas Bahia and SulAmérica, introducing a six-week experience with three specialized learning tracks focused on real workplace challenges.
Challenge:
The challenge was to bridge the gap between access to enterprise AI tools and their effective adoption in everyday workflows.
Different professional profiles required tailored learning approaches, while the program needed a scalable structure for engagement, participation tracking, and long-term partner relationships.
Beyond redefining the learning experience, the project required the end-to-end orchestration of strategy, UX, content, creative production, technology, and operational management.
Strategy & Execution:
As Project Owner and Strategist, I led the entire project lifecycle, from initial briefings and research to strategic development, experience design, multidisciplinary production, and implementation.
The approach focused on three key areas:
1. Product Strategy & Learning Architecture
I led the strategic repositioning of Capacita+, defining its learning architecture around three professional tracks: Technology, Business Intelligence, and Sales & Marketing.
The experience featured 18 progressive challenges across six weeks, connecting Gemini's capabilities to practical workplace applications.
2. UX Research & Experience Design
I coordinated stakeholder research and discovery processes, translating partner needs into an accessible and engaging learning journey.
I actively contributed to the design of the landing page experience, registration flows, track selection, challenge submissions, and participant communication, ensuring consistency across every interaction.
3. Project Ownership, Gamification & Production
I managed multidisciplinary teams responsible for content, design, audiovisual production, development, and operational infrastructure, aligning deliverables, timelines, stakeholders, and approvals.
Alongside project management, I directly contributed to challenge development, video scripts, gamification mechanics, learning narratives, and the measurement framework, connecting strategic decisions with practical execution.
Project Development & Deliverables:
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End-to-End Project Ownership: Led the complete project lifecycle, coordinating strategy, UX, creative production, development, stakeholder management, and implementation.
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Product Strategy & Repositioning: Directed the transformation of Capacita+ into a strategic AI adoption and enterprise engagement initiative.
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UX Research & Experience Design: Guided research and designed participant journeys, landing page flows, registration, and challenge interactions.
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Learning Experience Architecture: Structured three specialized learning tracks and 18 progressive challenges across six weeks.
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Gamification & Engagement: Directed the development of scoring mechanics, rankings, participation incentives, and communication journeys.
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Creative & Content Production: Coordinated audiovisual production and developed educational narratives, video scripts, and creative guidelines.
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Technology & Analytics Coordination: Managed the integration of forms, automated workflows, validation systems, dashboards, and performance measurement.
Outcomes & Impact:
The project established a new strategic foundation for Google Cloud Capacita+, transforming its proposition into a structured, gamified learning experience focused on enterprise AI adoption.
The MVP framework integrated 18 challenges, three specialized tracks, automated interactions, and a measurable participant journey designed for initial testing with Casas Bahia and SulAmérica.
Through end-to-end project ownership, I connected strategic vision, user-centered design, creative development, and technical execution, coordinating multidisciplinary teams to build a scalable learning solution.
The experience demonstrates the intersection of product strategy, UX design, project leadership, and hands-on execution, translating a complex business challenge into an integrated digital experience.
GAMIFIED LEARNING EXPERIENCE
An overview of the Capacita+ experience, combining three specialized learning tracks, interactive challenges, gamification, and a six-week journey designed to strengthen Gemini Enterprise adoption.